The officer implores Miles to escape and reveals that the main doors can be unlocked from security control. He's informed by a dying officer of Murkoff's private military unit that Mount Massive's deranged inmates, known as "variants", have escaped and are freely roaming the grounds, butchering Murkoff's employees.
Upon entering, Miles is shocked to discover its halls ransacked and littered with the mutilated corpses of the staff. Plot įreelance investigative journalist Miles Upshur receives an anonymous e-mail that inhumane experiments are being conducted at Mount Massive Asylum, a private psychiatric hospital owned by the notoriously unethical Murkoff Corporation. Found-footage horror films like Quarantine and REC also served as influences. ĭeveloper Red Barrels have pointed to the survival-focused gameplay in Amnesia: The Dark Descent as a primary influence on the combat-free narrative style of Outlast. Documents can be collected, which offer backstory and other expository information about the facility, including pages taken from the diaries of patients and reports from the hospital staff. If the player records specific events with their camcorder, Miles will write a note about it, providing further insight into his thoughts. Outlast makes heavy use of traditional jump scares and audio cues, which alert the player if an enemy has seen them. Using the night vision mode will slowly consume batteries, of which there are not many, forcing the player to scavenge for additional batteries found throughout the asylum. Most of the hospital is unlit, and the only way for the player to see while in the dark is through the lens of a camcorder equipped with night vision. If the player dies, the game will reset to the most recent checkpoint. Alternatively, the player can attempt to outrun their pursuer. The player must instead rely on stealth tactics such as hiding in lockers, sneaking past enemies, staying in the shadows and hiding behind or under things in order to survive. Unlike most games, however, the player does not have a visible health bar on the screen and is unable to attack enemies. The player can walk, run, crouch, jump, climb ladders and vault over objects. The game is played from a first-person perspective and features some stealth gameplay mechanics. In Outlast, the player assumes the role of investigative journalist Miles Upshur, as he navigates a dilapidated psychiatric hospital in Leadville, Colorado that is overrun by homicidal patients. The Player can see their surroundings and other enemies in the dark, using night vision mode on their camcorder.
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The Murkoff Account, a comic book series set between Outlast and Outlast 2, was released from July 2016 to November 2017. Ī sequel, Outlast 2, was released on April 25, 2017, while a third installment, The Outlast Trials, is set to be released in 2022. As of May 2018, the whole series has sold 15 million copies. As of October 2016, the game has sold 4 million copies. Outlast received generally positive reviews, with praise for its atmosphere, horror elements, and gameplay. A Nintendo Switch version titled Outlast: Bundle of Terror was released in February 2018. Linux and OS X versions were later released on March 31, 2015.
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Outlast was released for Microsoft Windows on September 4, 2013, PlayStation 4 on February 4, 2014, and for Xbox One on June 19, 2014. The downloadable content Outlast: Whistleblower centers on Waylon Park, the man who led Miles there in the first place. The game revolves around a freelance investigative journalist, Miles Upshur, who decides to investigate a remote psychiatric hospital named Mount Massive Asylum, located deep in the mountains of Lake County, Colorado. All trademarks are the property of their respective owners.Outlast is a first-person survival horror video game developed and published by Red Barrels. Outlast and the Outlast logo are trademarks Red Barrels Inc. Outlast’s setting and characters are inspired by real asylums and cases of criminal insanity.You are no fighter - if you want to survive the horrors of the asylum, your only chance is to run.Stealth-based gameplay, with parkour-inspired platforming elements.Once inside, his only hope of escape lies with the terrible truth at the heart of Mount Massive.
A long-abandoned home for the mentally ill, recently re-opened by the “research and charity” branch of the transnational Murkoff Corporation, the asylum has been operating in strict secrecy… until now.Īcting on a tip from an anonymous source, independent journalist Miles Upshur breaks into the facility, and what he discovers walks a terrifying line between science and religion, nature and something else entirely. In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum.